Игры На Телефон Нокиа 3250
Snake on a,, published 1978 Snake is the common name for a video game concept where the player maneuvers a line which grows in length, with the line itself being a primary obstacle. The concept originated in the 1976, and the ease of implementing Snake has led to hundreds of versions (some of which have the word snake or worm in the title) for many platforms. After a variant was preloaded on in 1998, there was a resurgence of interest in the snake concept as it found a larger audience. There are over 300 Snake-like games for alone. Contents • • • • • • Gameplay [ ] The player controls a dot, square, or object on a bordered plane.
Crush It Gary Vaynerchuk Pdf Converter. As it moves forward, it leaves a trail behind, resembling a moving snake. In some games, the end of the trail is in a fixed position, so the snake continually gets longer as it moves. In another common scheme, the snake has a specific length, so there is a moving tail a fixed number of units away from the head. The player loses when the snake runs into the screen border, a trail or other obstacle, or itself.
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The Snake concept comes in two major variants: • In the first, which is most often a two-player game, there are multiple snakes on the playfield. Each player attempts to block the other so he or she runs into an existing trail and loses. For the Atari 2600 is an example of this type. The Light Cycles segment of the arcade game is a single-player version where the other 'snakes' are AI controlled. • In the second variant, a sole player attempts to eat items by running into them with the head of the snake. Download Jellycar 3 For Android. Each item eaten makes the snake longer, so controlling is progressively more difficult.
Examples:, History [ ] The Snake design dates back to the, developed and published by in. It was cloned as the same year. In 1977, released two Blockade-inspired titles: the arcade game and Atari 2600 game. Surround was one of the nine Atari 2600 (VCS) launch titles in the and was also sold by under the name Chase.
That same year, a similar game was launched for the as Checkmate. The first known version, titled Worm, was programmed in 1978 by of the US on the, and published by CLOAD magazine in the same year. This was followed shortly afterwards with versions from the same author for the and. A microcomputer clone of the Hustle arcade game, itself a clone of Blockade, was written by Peter Trefonas in 1979 and published by CLOAD. An authorized version of Hustle was published by for the in 1980. In 1982's Snake for the BBC Micro, by Dave Bresnen, the snake is controlled using the left and right arrow keys relative to the direction it is heading in. The snake increases in speed as it gets longer, and there's only one life; one mistake means starting from the beginning.
(1982) is a single-player arcade game where the snake fits tightly into a maze, and the gameplay is faster than most snake designs. Another single-player version is part of the 1982 arcade game, themed with light cycles. It reinvigorated the snake concept, and many subsequent games borrowed the light cycle theme. Starting in 1991, was included with for a period of time as a sample program. In 1992 was released as part of the second.
It adds enemy snakes to the familiar apple-eating gameplay. (2016) is a massively multiplayer version of Snake.
Nokia phones [ ]. Snake III screenshot from a, showing classic mode. Nokia is known for putting Snake on the majority of their phones. Versions include: • Snake – The first published by Nokia, for phones. Graphics consisted of black squares, and it had 4 directions.
It was programmed in 1997 by Taneli Armanto, a design engineer in Nokia and introduced on the. • Snake II – Included on monochrome phones. Snake improved to a snake pattern, introduction of bonus bugs, a 'Circumnavigate play area' and mazes (obstacle walls placed within the play area).
An example of a phone with it installed is the from 2000. • Snake Xenzia – Included on later-model monochrome phones (and some cheaper color phones, such as the ). An example of a phone with it installed is the from 2006.
• Snake EX – Included on color phones. First introduced with the in 2002. Graphics improved to quality. It supports multiplayer through and. An example of a phone with it installed is the from 2004. • Snake EX2 – Introduced with the in 2003.
This is included in several handsets by Nokia but is not available in Series 40 handsets with a 240×320 display resolution (instead it comes with Snake III). • – A 3D version. This game was designed for the in 2005, developed by (published by ). It featured multiplayer through. Graphics improved to basic quality.
Introduction of hex levels, etc. Later Nokia started giving this game pre-installed (without multiplayer feature) in some smartphones like,,, etc. Snakes can be downloaded from the and played on any S60 device. • Snake III – A 3D version, different from Snakes. Snake III takes a more living snake approach, rather than the abstract feel of Snakes. An example of a phone with it installed is the from 2005.
It is also available on the,,,, and the, and it supports multiplayer modes via. • Snakes Subsonic - Sequel to, released on May 22, 2008 on the. • Snake (2017) - Released with the • Snake (2017) - Released with Facebook Messenger (2017)]] On November 29, 2012, the in New York City announced that the Nokia port of Snake was one of 40 games that the curators wished to add to the museum's collection in the future.
The Nokia Snake game was acquired by in 2017, for use on the newer Nokia-branded feature phones such as the 2017. Reception [ ] In 1996 ranked it number 41 on their 'Top 100 Games of All Time', citing the need for both quick reactions and forethought. Due to the game's numerous incarnations, in lieu of a title they listed it as 'Snake game' in quotes. References [ ].
• Tieturi 2/1985 ISSN 0780-9778 •. • ^ Gerard Goggin (2010),,, p. 101,, retrieved 2011-04-07 • Rusel DeMaria & Johnny L. Wilson (2003). Retrieved 2011-04-07. Retrieved 2011-11-04. • at the • Rusel DeMaria & Johnny L.
Wilson (2003). Retrieved 2011-04-07.
Retrieved 2011-11-04. Retrieved 2011-11-04. • More, James (2009-01-20)..
Retrieved 2011-11-04. Retrieved 6 March 2013. • neoncherry (2007-08-12).. Archived from the original on November 1, 2007. Retrieved 2011-11-04.
CS1 maint: Unfit url () • • •, retrieved 14 June 2017 • 'Top 100 Games of All Time'.. September 1996. External links [ ] Wikimedia Commons has media related to.